Saturday, April 3, 2010

The probie of the team

For the second half of this term, I have switched teams to work with a different group of people. All of the milestones have been laid out and we are on track with everything. There are no known issues as of now and all the group members know what they have to do.

As requested, here is the list of assets. I am putting it here so that we can all look at it when we are unsure what we need to do next.

Scott
  • Viking
  • Pharaoh
  • Old lady
  • Sarcophagus
  • Hieroglyphics
  • Urns
  • Statues
  • Palm trees
  • Sand Boats
  • Marmaid
  • Rune Stone
  • Temple
  • Rocks for jumping Broken status
Jacob
  • Hut
  • Food
  • Druid
  • Crate
  • Tanning rack
  • Stonehenge
  • Level
  • Rune Stone
Trevor
  • Paper house
  • Caveman
  • Fence
  • Farming tools
  • Bridge
  • Sack of food
  • Huts
  • Funeral pyre
  • Rune Stone
Jordan can do these when the code is working.
  • Supplies
  • Pine tree
  • Food roast
  • Weapons Axe as a weapon
  • Pick axe
  • Hoe
  • Shovel



Milestone 1 due 4/8/10
Milestone 2 due 4/15/10
Milestone 3 due 4/22/10


Trevor – Art Production
Milestone 1: Character’s modeled, textured and rigged.
Milestone 2: Paper House and bridge ready for export.
Milestone 3: Finalized areas

Scott – Art Production
Milestone 1: Character’s modeled, textured and rigged.
Milestone 2: Pharaoh and Atlantis area’s ready for export
Milestone 3: Finalized areas

Jacob – Level Design
Milestone 1: Character’s modeled, textured and rigged.
Milestone 2: Terrain done.
Milestone 3: Finalized areas

Jordan – Mechanic Design
Milestone 1: Separate AI talk for each character
Milestone 2: Working AI Talk with story
Milestone 3: Finalize AI Talk

Friday, April 2, 2010

Post it

Second project, same class, new team. The start of the new project with new assets is upon us. I am continuing to be apart of the art production. My first milestone for the group is to have my list of characters modeled. I finished the models for the Pharaoh, the Mariner, and the Viking. We discussed having a theme of seeing the same person in a different setting at each stage of the game. So each of the characters I have modeled are based on a standard model I created with modifications for each setting. To continue this look and feel, I am modeling the Chinese character in our game as well. The project is still in beginning stages, but on track as far as tasks go. I will have milestone 2 ready to go by Thursday when it is due. We have no issues that I have seen yet. We are all working well together, and I am excited to see how this game looks when we have it completed.

Sunday, March 28, 2010

Milestone 1

I was just wondering if anyone has the track/milestone document typed up yet?  I have some of the paperwork we went over on thursday, but its not typed up yet.  I know Trevor was typing it up while we were talking but I dont know if he turned it into an actual document, or if its just a list.  Let me know.