What stages of the (project) am I on and how is it progressing? How or what could I improve?
At this point we are trying to wrap everything up. I have finished with the placement of environment objects (except for the palm trees) and I only need to add assets from the art team.
Did I change my (project) milestone goals? If so, why?
I didn't change my goals at all.
How did I deal with the problems that came up?
I was having a hard time with multiple collision mesh's until Amanda showed me a super fast way to make what I wanted in Constructor... bye bye mesh's...
What is working and what is not working in the planning and implementation of the (project)?
Right now, the level turned out a million times better then I thought it was going to. I dont want to say I'm suprised but I sort of am. The level is still loading quite fast thanks to the built in LOD on the trees that come with starter.fps. The problems I'm having now are all in relation to programming. The player walks to slow for how big our level is... he can walk up inclines that are FAR to steep for him etc.
Briefly describe your time spent and any problems (within the team, with a computer, etc)
The only real problem I've had is in exporting assets. I still have some issues with sizing and collision meshs. I spent several hours on the tree placement, the asset placement, the modeling and the texturing of assets. I've had fun, but I have spent quite some time in front of a computer.
Evaluate the (project) as a whole including team members, if applicable
So far the assets have been comming along nicely. I still need to place everything which means getting it from the art team, but as of now it looks good. I'm not sure about our "talk" system. I hope its getting done but we'll see...
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment